About PacketGrid
Game servers in Auckland, run by someone who plays on them.
How it started
Placeholder. This is where the story goes: when PacketGrid started, what it was hosting first, and what made it worth turning into a service.
Where the servers are
Auckland, New Zealand, on our own hardware. Being in the country you play from is the whole point: against a server in the United States it's about 150 milliseconds of difference, and you feel every one of them.
Your files stay here too. Nothing about your server is stored overseas.
How it's run
Servers are created automatically the moment you order, so there's no waiting for someone to get around to it. Everything you'd go to a control panel for — the console, files, backups, databases, mods, players — is in PacketGrid itself.
Support is a person reading email, not a ticket queue with a number. Nothing is oversold, and prices don't change under you mid-period.
What's next
Virtual private servers, on the same network as the game hosting. There's a waiting list on the VPS page if you want to hear when it opens.